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Acta Aeronautica et Astronautica Sinica ›› 2025, Vol. 46 ›› Issue (4): 330711.doi: 10.7527/S1000-6893.2024.30711

• Electronics and Electrical Engineering and Control • Previous Articles    

Opponent strategy cognition of one-on-one BVR air combat based on explicit opponent modeling

Zhenzhen HU, Shaofei CHEN(), Peng LI, Jiaxing CHEN, Yu ZHANG, Jing CHEN   

  1. College of Intelligence Science and Technology,National University of Defense and Technology,Changsha 410073,China
  • Received:2024-05-21 Revised:2024-06-29 Accepted:2024-08-26 Online:2024-09-24 Published:2024-09-20
  • Contact: Shaofei CHEN E-mail:chensf005@163.com
  • Supported by:
    National Natural Science Foundation of China(62376280)

Abstract:

To explain and analyze the opponent’s air combat strategy, an Explicit Opponent Modeling (EOM) method for one-on-one Beyond Visual Range (BVR) air combat is proposed to address the lack of strategy cognition in existing tools. The problem of BVR air combat is regarded as an imperfect information game, and the space-time continuous process of combat is discretized to abstract different types of air combat actions. The concept of decision point is introduced to aggregate the information sets conforming to the same distribution. Key decision variables are defined to examine the key factors affecting the actions. The non-parametric machine learning approach is used to construct an easy-to-understand opponent strategy model. The post-game analysis of the simulated BVR air combat shows that the constructed strategy model by the proposed method can explain the opponent’s actions and analyze the opponent’s weak points more comprehensively than existing methods, and can provide suggestions for strategy optimization and equipment development.

Key words: Explicit Opponent Modeling (EOM), one-on-one Beyond Visual Range (BVR) air combat, game, strategy model, decision point

CLC Number: